Keyshot, Conclusion.

Basic tools in keyshot is quite easy to learn. But my OCD kicks in and I took 3 hours on ONE photo just to adjust the lighting so that I get a sleek reflection. My biggest problem: I cant stop until I'm satisfied. Yet to fix this problem.


I experimented with different light environments for each photo, need to improve my photography knowledge to understand how camera and lights work. I changed the lens perspective to be more fish eye for the exploded view (to make everything look like they're jumping out)
I made an animation of the battery cover, battery and usb come out from the mouse after an orbit scene and I realised that i should make the bottom of the mouse face upwards instead so that its not covered in shadow.
But I was halfway through the rendering and there's no time to redo. At least I know next time I can do better.


Conclusion for mouse project:

Photo rendering and animation are the best parts.

I still hate solidworks when things doesn't work. But I also appreciate all the different tools that can be used to create complicated geometries. Surfacing is new to me and there is still a lot to learn. 3D sketch is quite fun. Im happy some of my brain cells survived Project 2.

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